9.23.8

Writing Techniques

I appreciate the chance to share writing techniques, but there is absolutely no one near me with whom I can share ideas about writing!

I have come up with a character development model: I write a fictional biography (even if I don’t intend to use it all); I plot how the characters will evolve through life; all the evolutions have tipping points; tipping points are hinged events that effect one or more story plots. Conversely, some plot events cause tipping points for more than one character. Also, tipping points often change a characters archetype— a threshold guardian might become an ally, a lover might become a shape-shifter, a mentor might become an adversary, etc.

Most tipping points are preceded by an epiphany, so I plot those. All those ideas (and more) get funneled into my detailed outline. I distill the outline into a detailed synopsis. The synopsis is where I can really see if the story elements are working together.

From the synopsis I can also isolate the through lines and test those for thoroughness. It is much easier to chop up the synopsis and outlines and move elements around than it is to do large edits in the narrative mode.

My pre-writing work flow is arduous, but I’m never stuck. From the synopsis, the narrative flows easily because I only need to concentrate on good description and not worry about planning or anything else.

I hope it all works! Anyway, I’m intrigued by how other writers think and work. The Swain model is a good example, it’s basic; in most scenes I was already employing it, but I hadn’t viewed scene planning in such simple conceptual terms. I have a feeling that I will discover the same about the LOCK model of character evolution.

.

Share

N.W. MI State Fair 06'

09.04.08

Alternative Process Digital Imagery

The carnival series started when I had an image I liked, but the exposure was all wrong. I decided to experiment with it. I did most of the work in PhotoShop. I had to bring up the exposure values, but that left me with an image that was full of noise. Noise won’t sell in the stock galleries.

I went back over the image with PS tools— smoothing things out, bringing out colors, even drawing in missing details, and eliminating any ‘white gaps’ caused by the AutoTrace. I chopped parts out, traced them separately, tweeked values, redrew faces— all kinds of stuff, but all in PS. Then I saved them at 300 dpi and imported them to Adobe Illustrator.

Vectorized Version

In AI (Adobe Illustrator) I messed with the auto-trace trying to get the most with the least amount of resolution and colors. I learned to layer compositions in PS and then import them to AI. That way I could have higher resolution on important details and less on backgrounds, or where I could get away with less— to reduce file size. I still ended up with giant file sizes.

Then I discovered if I re-saved the AIs as PS (PhotoShop) rastors, then re-auto traced the rastors in AI, the file sizes were dramatically reduced without losing the image I created.

Pretty crazy work flow! Eh? But I ended up with a product I enjoy. Some of the images are partially traced. Some are nearly all redrawn, but nearly all of the work is in PS.

I did do illustrations in older versions of AI. Then I left it alone for a couple years, and when I came back to it, AI had been changed. Now it seems harder to use and I haven’t figured it out. Maybe I’m missing something simple, but it really seems to be a pain to use now.

I love photography and illustrating, but my main endeavor is writing. For the past few months, by the time I get done writing everyday my eyes are exhausted. I deal with life and then go play music 4 nights a week to avoid writer’s burn out.

.

Share